International trade, religious and cultural strife, military campaigns, diplomatic negotiations... here, you control it all. MAKING HISTORY II: The War of the World gives players the power to take full control of any world nation, colonies, regions, cities, and military units during the time leading up to and during the Second World War. Armchair generals and fans of grand strategy can take their turns building great empires or protecting the world from tyranny during these pivotal moments in world history.
In addition to nation-level trade and diplomatic concerns, you are tasked with managing region and city-level projects, choosing the right technologies to research, directing military movement and development, conducting international diplomacy, maintaining domestic stability and producing resources vital to making everything else possible. Developing production and research facilities in Cities transforms them into centers of industry and technology. Upgraded cities can produce new units and unlock advanced technologies. At the region level, you can build large-scale defensive structures such as radar arrays and fortifications, develop transportation infrastructure, and expand the resource production needed to fuel your economy. Victory on the world stage will require that all levels of your empire work together towards your goals.
Every turn offers countless decisions and options to move forward, writing the history of your empire. Will you block trade routes with your navy, choking off enemy supplies? Will you grant a restless ethnic or religious group independence to prevent widespread revolt? Will you build up your trade agreements and expand your influence with industrial might, or invest in an expensive, technologically advanced army to crush all opposition? In addition to keeping domestic and economic plans on track, you will be challenged by outside powers -- Controlled by human players in a multiplayer match or period-inspired AI -- that will pursue their own national agendas and interfere in the affairs of you and your allies. A shifting political and economic landscape keeps world powers busy adjusting plans, preparing for inevitable clashes.
No two games of MHII will be the same as there are an unlimited number of ways to achieve your goals. The choices you make determine the history of your nation. Whether that history will speak of a liberator or a conqueror is up to you.
System Requirements:- Supported OS: Windows 7 Windows XP Windows Vista Windows 8
- Processor: 2 GHz Intel Pentium dual core or equivalent recommended
- RAM: 2GB recommended
- Hard Disk: 2 GB
- Video Card: 256 MB DirectX 9.0c-compliant, Shader 2.0-enabled video card
Features
- Wage war using hundreds of different land, sea and air units that represent historic vehicles and weapons used by major and minor powers of the era.
- Manage an extensive economic system and international trade, initiate infrastructure projects that expand your economic potential, and construct factories and research facilities that increase the industrial and technological power of your nation.
- Develop your colonies, liberate captured nations, establish puppet states or annex enemy territories, knowing that poor choices in governing your diverse populations can destabilize nations, provoking revolts, coups and civil wars.
- Compete against a devious AI or strive against other players using the innovative multiplayer system that offers head-to-head play or cloud-based, asymmetrical gameplay where you take a turn anytime and get notifications when the next turn is ready.
- Enjoy hundreds of free mods created by the Making History community, or make one of your own using the detailed game editor.
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